﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MyTrigger : MonoBehaviour {

	public Story01 data;
	public AVGAssetConfig asset;
	public UIManager uiMan;

	// Use this for initialization
	void Start () {
	}
	
	// Update is called once per frame
	void Update () {
		
	}

	private void OnTriggerEnter(Collider other)
	{
		uiMan.StartAVG(data, asset);
	}
}
